Preparing lines ahead on the website meant knowing where to look: the “Teams” button in the Dogs band, then a small link per team, then a dialog. Rigs now have their own tab.

What changes

Kennel › Rigs. Right after “Dogs”. Every rig of the kennel, one card each: its team, its line drawn pair by pair, and for every dog its photo and harness size. A filter at the top keeps a single team. The card says “Ready” when every placed dog has a harness size noted, otherwise how many do not.

Prepare a rig opens the editor as a full page, no longer a dialog: the line on the left, the reserve on the right, the same gestures as before (tap a place then a dog, drag, or the keyboard). Under every placed dog: “Harness 5.5”, with the round in the harness colour and the bar in its cord colour — the marker your kennel noted, otherwise the maker's. Under the line, “Harnesses to take out” counts what to take off the hooks, size by size.

A team is built with the same gesture. Creating or editing a team opens a page: the team on the left, the pack on the right. Tap a dog to move it across, or drag it. The pack says which other teams each dog already runs in.

What others see, and what is never shown

Every kennel member sees the space, the cards and the harnesses. Preparing, editing or deleting a rig stays with the owner and handlers; creating or editing a team, with the owner. The others do not see those buttons. None of it leaves the kennel.

What it does not do

Two decisions taken against the obvious

The photo stays, the harness goes next to the name. Putting the harness colour on the dog's round would have saved room. Yet you recognise a dog by its face, not by a colour: photos are bigger, and the size is written out next to the name.

The editor leaves its dialog. A dialog looked quicker. But a sixteen-dog line, its reserve and its harnesses did not fit without scrolling: the full page shows them together, and “Save” brings you back to the space, on the right team.