When you stop an outing, the phone opens its review. Until now, it went through every dog: four areas with three pills each, then injury and rest. With ten dogs, that meant scrolling through the equivalent of eleven screens and past 120 pills, starting with the speed curve and the splits before you even reached the first dog. Most of the time, there was nothing to report. So the review changes shape. What it records stays the same.
What changes
- One question for the team: "How did the team run?", with four answers: Recovery, Easy, Sustained, Hard. One tap counts as "All good" for every dog you don't flag, and the line under the question says so.
- The dogs in a grid. Each dog has its tile, in team order. It shows "—" until someone has answered for it, "All good" once the team is rated, or what was flagged ("Gait: mild", "Injury: moderate · Rest 3 d"). It changes tint when there is a warning, and turns red for a marked sign, a serious injury or a dog dropped on the trail.
- A dog's sheet opens when you tap its tile. For motivation, gait, recovery and demeanor, you tick "mild" or "marked". Then come injury and rest (No, 3 d, 7 d, open-ended). A marked sign still suggests rest, as before.
- The figures at the top, the details one tap away. Distance, time, speed and climb fit in one band. The speed curve, the splits, the ghost and the phase bar are behind "Details". When the outing offers them, the distance and climb correction fields open with "Correct".
- "Finish" stays visible at the bottom of the screen, even on a small phone. "Later" is at the top, and the back gesture does the same thing: the outing is already saved and its review waits for you in the list. "Delete" moves to the ⋮ menu, with its two confirmations.
- The same grid when you log a session. "Log a session", and resuming an outing from "To complete", show the dogs you ticked as tiles, with the same sheet, and ask the session-effort question with the same tiles. Picking the dogs stays where it was.
What others see
What you record goes to the same place as before: the outing's logbook and each dog's sheet, which the members of your kennel see. The review adds nothing to what is shared outside the kennel.
A dog nobody answered for, neither for the team nor for the dog itself, is recorded without an effort rating. Silence is never recorded as "All good".
What it doesn't do
- The review doesn't sort the dogs. The grid keeps team order, and a flagged dog doesn't jump to the top.
- Nothing is made up. The rule from before is unchanged: in a rated team, a dog you don't flag counts as "All good". The only difference is that the screen now writes it under the question.
Three choices made against the obvious
There is no "normal" button any more. Keeping three choices per area would have been the simplest. But "normal" was the answer to almost every tap, and those taps made the screen as long as it was. Now, ticking nothing means normal. Confirming a dog's sheet without ticking anything records it as "All good": you looked at it.
Closing the sheet without confirming doesn't count. It would feel natural to treat a dog as assessed as soon as its sheet was opened. But with gloves on, you sometimes open the wrong tile. Only "Done" records an answer. Swiping the sheet down, or tapping beside it, leaves the dog as it was.
The grid doesn't reorder. Moving flagged dogs to the top looks helpful, but a tile that moves under your thumb makes you tap the wrong dog. Each dog keeps its place, and it's its colour that changes.